Anthony Martin
04/06/2022, 3:38 PMFudge
04/09/2022, 9:56 PMmiguelmoreno
04/16/2022, 9:37 AMtheapache64
04/28/2022, 2:53 PMtheapache64
05/04/2022, 2:54 PMLandry Norris
05/13/2022, 9:39 PMld: '/var/folders/26/qt7y26117_52h2ky9hkdztyw0000gn/T/included3677059779110068378/skiko-native-bridges-ios-arm64.a(Font.o)' does not contain bitcode. You must rebuild it with bitcode enabled (Xcode setting ENABLE_BITCODE), obtain an updated library from the vendor, or disable bitcode for this target.
John O'Reilly
05/30/2022, 7:15 PMAn error was encountered processing the command (domain=NSPOSIXErrorDomain, code=2):
Unable to boot device because we cannot determine the runtime bundle.
Landry Norris
05/31/2022, 4:24 PMQing Li
06/15/2022, 6:10 AMMichael Paus
06/15/2022, 9:04 AMCould not evaluate onlyIf predicate for task ':iosSimulatorCreateIPad'.
> Field 'dataPathSize' is required for type with serial name 'org.jetbrains.compose.experimental.uikit.internal.DeviceData', but it was missing
Tlaster
06/20/2022, 1:10 PMkotlin.native.concurrent.InvalidMutabilityException: mutation attempt of frozen androidx.compose.ui.platform.FlushCoroutineDispatcher
when collectAsState()
, does anyone have the same issue?Landry Norris
06/28/2022, 6:42 PMhfhbd
07/11/2022, 4:47 PMTlaster
07/18/2022, 9:38 AMThipok Cholsaipant
07/21/2022, 2:49 AMdarkmoon_uk
07/24/2022, 1:56 AMdarkmoon_uk
07/26/2022, 12:19 AMExperimentalUiKitApplication
as used by the Falling Balls example? By default it is trying to use iOS SDK 15.4. I would like to try and make it use 15.5.darkmoon_uk
07/26/2022, 3:18 AMTextField
working in iOS?Michael Paus
07/29/2022, 11:48 AMdarkmoon_uk
08/05/2022, 1:25 AMlinkDebugFrameworkIosArm64
against a library module with Compose/iOS:
e: Module "org.jetbrains.compose.runtime:runtime-saveable (org.jetbrains.compose.runtime:runtime-saveable-uikitarm64)" has a reference to symbol androidx.compose.runtime/remember|-2215966373931868872[0]. Neither the module itself nor its dependencies contain such declaration.
...I've cleaned, removed all .gradle
caches, checked that I'm only importing version 1.2.0-alpha01-753
, same result.
Is there any known issue with the iOS saveable
artifact?Landry Norris
08/05/2022, 4:50 PMlaith
08/11/2022, 11:40 AMandylamax
08/13/2022, 2:00 PMSrSouza
08/19/2022, 2:32 AMProgrammistich
08/29/2022, 7:18 AMdarkmoon_uk
08/31/2022, 11:57 AMUIView
or CALayer
within Compose/iOS ❔
Specifically; I'm interested in having a GLSL Shaded surface within my UI, and I imagine the path of least resistance would be via native view embedding. I've seen this is possible in both Android and Compose/Desktop... being able to do this in iOS would complete the set for our App :compose-multiplatform:Yevhen Tienkaiev
09/01/2022, 1:05 PMR
?
Example:
R.string.button_test
Yevhen Tienkaiev
09/01/2022, 1:14 PMSrSouza
09/01/2022, 11:14 PMKamilH
09/02/2022, 5:29 AMKamilH
09/02/2022, 5:29 AMspierce7
09/02/2022, 7:31 AMLandry Norris
09/02/2022, 12:11 PMspierce7
09/02/2022, 1:45 PMBrian Guertin
09/02/2022, 10:39 PM@Serializable
(via kotlinx.serialization).
We have a WSYWIG editor in the browser (no-code/low-code), which saves screens as JSON tree of widgets, which the clients (Android, iOS, Web) fetch, and render at runtime (a.k.a. server-side rendering).
Currently the platform widget renderers are written in Compose UI for Android, Compose Web/DOM, UIViews for iOS (not SwiftUI because this is actually a 5 year old project, haven't upped minVersion to iOS 13 yet)