Igor Yankovsky
05/14/2020, 7:25 AMelect
05/14/2020, 8:28 AMDima Avdeev
05/31/2020, 7:45 PMMax
06/10/2020, 9:49 AMMichał Kalinowski
06/11/2020, 9:48 AMJuan Medina
08/12/2020, 5:16 PMczyzby
12/11/2020, 8:41 PMCh8n
01/06/2021, 6:10 AMBrian Dilley
02/22/2021, 4:49 AMhiperbou
03/10/2021, 6:11 PMtherealbluepandabear
03/29/2021, 3:22 AMBrian Dilley
03/29/2021, 5:35 PMdwursteisen
04/02/2021, 8:26 AMNate Emmons
04/11/2021, 4:51 AMAlejandro Rios
05/01/2021, 2:42 PMveiset
09/28/2021, 8:45 AMhiperbou
05/27/2022, 7:52 PMhiperbou
05/27/2022, 7:53 PMhiperbou
05/27/2022, 7:54 PMhiperbou
06/05/2022, 6:09 PMdwursteisen
10/10/2022, 10:20 PMMarc
02/20/2023, 8:38 AMdwursteisen
03/03/2023, 11:52 AMczuckie
04/22/2023, 6:53 PMdwursteisen
05/10/2023, 7:00 AMTiny
.
You can create small games in LUA and run it on your desktop or web platform in no time.
I’m about to create a 1.0.0 version but you can try a WIP version by checking out the documentation: https://minigdx.github.io/tiny/
Each examples (available through the links ▶ Try an example
) can be updated, there is a hot reload: your changes will be reflected in the attached canvas shortly after 🙂
Try it by copy/paste this code for example 😉 :
function _draw()
gfx.cls()
shape.line(80, 80, 120, 80, 3)
shape.line(80, 80, 80, 120, 3)
shape.line(80, 120, 120, 120, 3)
shape.line(80, 120, 120, 80, 3)
shape.line(80, 80, 120, 120, 3)
end
Would love to know what you’re thinking about it 🙂myanmarking
08/08/2023, 1:45 PMKevin Worth
09/29/2023, 11:51 AMGarret Yoder
01/18/2024, 6:30 PM