https://kotlinlang.org logo
Join the conversationJoin Slack
Channels
100daysofcode
100daysofkotlin
100daysofkotlin-2021
advent-of-code
aem
ai
alexa
algeria
algolialibraries
amsterdam
android
android-architecture
android-databinding
android-studio
androidgithubprojects
androidthings
androidx
androidx-xprocessing
anime
anko
announcements
apollo-kotlin
appintro
arabic
argentina
arkenv
arksemdevteam
armenia
arrow
arrow-contributors
arrow-meta
ass
atlanta
atm17
atrium
austin
australia
austria
awesome-kotlin
ballast
bangladesh
barcelona
bayarea
bazel
beepiz-libraries
belgium
berlin
big-data
books
boston
brazil
brikk
budapest
build
build-tools
bulgaria
bydgoszcz
cambodia
canada
carrat
carrat-dev
carrat-feed
chicago
chile
china
chucker
cincinnati-user-group
cli
clikt
cloudfoundry
cn
cobalt
code-coverage
codeforces
codemash-precompiler
codereview
codingame
codingconventions
coimbatore
collaborations
colombia
colorado
communities
competitive-programming
competitivecoding
compiler
compose
compose-android
compose-desktop
compose-hiring
compose-ios
compose-mp
compose-ui-showcase
compose-wear
compose-web
connect-audit-events
corda
cork
coroutines
couchbase
coursera
croatia
cryptography
cscenter-course-2016
cucumber-bdd
cyprus
czech
dagger
data2viz
databinding
datascience
dckotlin
debugging
decompose
decouple
denmark
deprecated
detekt
detekt-hint
dev-core
dfw
docs-revamped
dokka
domain-driven-design
doodle
dsl
dublin
dutch
eap
eclipse
ecuador
edinburgh
education
effective-kotlin
effectivekotlin
emacs
embedded-kotlin
estatik
event21-community-content
events
exposed
failgood
fb-internal-demo
feed
firebase
flow
fluid-libraries
forkhandles
forum
fosdem
fp-in-kotlin
framework-elide
freenode
french
fritz2
fuchsia
functional
funktionale
gamedev
ge-kotlin
general-advice
georgia
geospatial
german-lang
getting-started
github-workflows-kt
glance
godot-kotlin
google-io
gradle
graphic
graphkool
graphql
graphql-kotlin
graviton-browser
greece
grpc
gsoc
gui
hackathons
hacktoberfest
hamburg
hamkrest
helios
helsinki
hexagon
hibernate
hikari-cp
hire-me
hiring
hongkong
hoplite
http4k
hungary
hyderabad
image-processing
india
indonesia
inkremental
intellij
intellij-plugins
intellij-tricks
internships
introduce-yourself
io
ios
iran
israel
istanbulcoders
italian
jackson-kotlin
jadx
japanese
jasync-sql
java-to-kotlin-refactoring
javadevelopers
javafx
javalin
javascript
jdbi
jhipster-kotlin
jobsworldwide
jpa
jshdq
juul-libraries
jvm-ir-backend-feedback
jxadapter
k2-early-adopters
kaal
kafka
kakao
kalasim
kapt
karachi
karg
karlsruhe
kash_shell
kaskade
kbuild
kdbc
kgen-doc-tools
kgraphql
kinta
klaxon
klock
kloudformation
kmdc
kmm-español
kmongo
knbt
knote
koalaql
koans
kobalt
kobweb
kodein
kodex
kohesive
koin
koin-dev
komapper
kondor-json
kong
kontent
kontributors
korau
korean
korge
korim
korio
korlibs
korte
kotest
kotest-contributors
kotless
kotlick
kotlin-asia
kotlin-beam
kotlin-by-example
kotlin-csv
kotlin-data-storage
kotlin-foundation
kotlin-fuel
kotlin-in-action
kotlin-inject
kotlin-latam
kotlin-logging
kotlin-multiplatform-contest
kotlin-mumbai
kotlin-native
kotlin-pakistan
kotlin-plugin
kotlin-pune
kotlin-roadmap
kotlin-samples
kotlin-sap
kotlin-serbia
kotlin-spark
kotlin-szeged
kotlin-website
kotlinacademy
kotlinbot
kotlinconf
kotlindl
kotlinforbeginners
kotlingforbeginners
kotlinlondon
kotlinmad
kotlinprogrammers
kotlinsu
kotlintest
kotlintest-devs
kotlintlv
kotlinultimatechallenge
kotlinx-datetime
kotlinx-files
kotlinx-html
kotrix
kotson
kovenant
kprompt
kraph
krawler
kroto-plus
ksp
ktcc
ktfmt
ktlint
ktor
ktp
kubed
kug-leads
kug-torino
kvision
kweb
lambdaworld_cadiz
lanark
language-evolution
language-proposals
latvia
leakcanary
leedskotlinusergroup
lets-have-fun
libgdx
libkgd
library-development
linkeddata
lithuania
london
losangeles
lottie
love
lychee
macedonia
machinelearningbawas
madrid
malaysia
mathematics
meetkotlin
memes
meta
metro-detroit
mexico
miami
micronaut
minnesota
minutest
mirror
mockk
moko
moldova
monsterpuzzle
montreal
moonbean
morocco
motionlayout
mpapt
mu
multiplatform
mumbai
munich
mvikotlin
mvrx
myndocs-oauth2-server
naming
navigation-architecture-component
nepal
new-mexico
new-zealand
newname
nigeria
nodejs
norway
npm-publish
nyc
oceania
ohio-kotlin-users
oldenburg
oolong
opensource
orbit-mvi
osgi
otpisani
package-search
pakistan
panamá
pattern-matching
pbandk
pdx
peru
philippines
phoenix
pinoy
pocketgitclient
polish
popkorn
portugal
practical-functional-programming
proguard
prozis-android-backup
pyhsikal
python
python-contributors
quasar
random
re
react
reaktive
realm
realworldkotlin
reductor
reduks
redux
redux-kotlin
refactoring-to-kotlin
reflect
refreshversions
reports
result
rethink
revolver
rhein-main
rocksdb
romania
room
rpi-pico
rsocket
russian
russian_feed
russian-kotlinasfirst
rx
rxjava
san-diego
science
scotland
scrcast
scrimage
script
scripting
seattle
serialization
server
sg-user-group
singapore
skia-wasm-interop-temp
skrape-it
slovak
snake
sofl-user-group
southafrica
spacemacs
spain
spanish
speaking
spek
spin
splitties
spotify-mobius
spring
spring-security
squarelibraries
stackoverflow
stacks
stayhungrystayfoolish
stdlib
stlouis
strife-discord-lib
strikt
students
stuttgart
sudan
swagger-gradle-codegen
swarm
sweden
swing
swiss-user-group
switzerland
talking-kotlin
tallinn
tampa
teamcity
tegal
tempe
tensorflow
terminal
test
testing
testtestest
texas
tgbotapi
thailand
tornadofx
touchlab-tools
training
tricity-kotlin-user-group
trójmiasto
truth
tunisia
turkey
turkiye
twitter-feed
uae
udacityindia
uk
ukrainian
uniflow
unkonf
uruguay
utah
uuid
vancouver
vankotlin
vertx
videos
vienna
vietnam
vim
vkug
vuejs
web-mpp
webassembly
webrtc
wimix_sentry
wwdc
zircon
Powered by Linen
korge
  • k

    kirillrakhman

    06/05/2020, 1:20 PM
    sorry, I'm a bit rusty on computer graphics. what's the easiest way to color a grayscale bitmap? I'm assuming using the
    ColorFilter
    but what to use as matrix?
    d
    • 2
    • 3
  • d

    Deactivated User

    06/08/2020, 12:19 AM
    🎉 Released 1.13.0.0
    🐛 1
    ❤️ 1
    d
    • 2
    • 3
  • n

    Nico

    06/08/2020, 7:10 AM
    A new video arrived. Let us show you, how KorGE handles resolution, aspect ratio, resizing and the coordinate system

    https://www.youtube.com/watch?v=81IG0ld5w-8▾

    👏 1
    r
    d
    • 3
    • 9
  • t

    Tommie Nygren

    06/08/2020, 11:43 AM
    Hello everyone. I stumbled upon the Korge engine when someone posted about the Koge engine (which has since changed name to something completely different). I was just fascinated by the fact that you guys had made a game engine targeting native, which seems super cool to me. I still dabble with libgdx and will continue to do so... but I like what I see.
    n
    d
    • 3
    • 7
  • t

    Tommie Nygren

    06/08/2020, 11:44 AM
    First questions first: Is anyone working on a ECS for this? I haven't even checked the most basic tutorial so I have to read up more... Anyways, have a great day, guys!
    d
    r
    • 3
    • 14
  • r

    Rishav Sharan

    06/08/2020, 3:07 PM
    Do we have hot reloading in Korge?
    n
    • 2
    • 1
  • n

    Nico

    06/08/2020, 5:20 PM
    Offropic: Do any of you use anything special as a keyboard ?
    r
    • 2
    • 3
  • r

    Rishav Sharan

    06/09/2020, 1:20 PM
    anyone has used vscode for Korge? I am really not loving using a full IDE like intelliJ.
    r
    • 2
    • 3
  • n

    Nico

    06/09/2020, 9:06 PM
    Easily extract SpriteAnimations from XML or JSON spritesheets in KorGE after watching this video

    https://www.youtube.com/watch?v=atElzA2jYkQ▾

    🔥 2
    🤩 1
    📺 1
    d
    • 2
    • 1
  • r

    Rishav Sharan

    06/10/2020, 3:16 PM
    I am struggling somewhat with skinning my ui elements. Here is how I added a skin;
    val uiAssets = resourcesVfs["buttons.png"].readNativeImage()
            val newSkin =  DefaultUISkin.copy(
                    normal = uiAssets.sliceWithSize(0, 0, 1024, 64),
                    over = uiAssets.sliceWithSize(0, 128, 1024, 64),
                    down = uiAssets.sliceWithSize(0, 192, 1024, 64),
                    backColor = DefaultUISkin.backColor.transform(ColorTransform(0.7, 0.9, 1.0))
            )
            var playButton = textButton(256.0, 32.0) {
                text = "Play"
                skin = newSkin
                position(views.actualVirtualWidth/2 - 128, views.actualVirtualHeight/2 - 64)
                onClick {
                      sceneContainer.changeToAsync<PlayScene>()
                }
            }
    Unfortunately the button skin is not scaling correctly. the button atlas has slices of 1024x64 size which I suppose is pretty large. the skinned buttons are getting rendered weirdly. This is how the button looks in game;
    r
    • 2
    • 9
  • r

    Rishav Sharan

    06/10/2020, 5:47 PM
    I think I will put down some of my questions in the forum as well. 🙂
    👍 1
    n
    d
    • 3
    • 2
  • d

    Deactivated User

    06/10/2020, 11:41 PM
    KorGE 1.13.2.0 released!
    ❤️ 1
    🚀 1
    n
    • 2
    • 2
  • n

    Nico

    06/11/2020, 6:30 AM
    I’m so excited for the jam start tonight. I’ll be around to help with any occurring events. Let’s get started !!! We have around 20 participants. That’s a good number for the first jam. You have a real chance for the prizes but also a fair amount of competition.
    🎉 2
    👏 1
    d
    p
    r
    • 4
    • 8
  • n

    Nico

    06/11/2020, 3:38 PM
    0:01 CET
    :kotlin-flag: 1
    d
    • 2
    • 4
  • d

    Deactivated User

    06/11/2020, 10:00 PM
    🎉 Just released KorGE
    1.13.2.2
    - Please use this version for the JAM
    • 1
    • 2
  • n

    Nico

    06/11/2020, 10:23 PM
    Free your updating loop from the executing machine's FPS:

    https://www.youtube.com/watch?v=LyxoqYsxW7w▾

    ❤️ 1
    r
    • 2
    • 1
  • r

    Rishav Sharan

    06/12/2020, 9:34 AM
    I dont see any mention of the Jam on r/Kotlin or in the main Kotlin geneal channel
    n
    d
    • 3
    • 12
  • d

    Deactivated User

    06/12/2020, 8:00 PM
    Just updated KorVI adding support for JS. Now you can play videos on korge JS: https://samples.korge.soywiz.com/korvi/index.html
    🎞️ 2
    • 1
    • 2
  • p

    Pal Matolay

    06/12/2020, 10:05 PM
    Quick question about scene hierarchy
    n
    d
    • 3
    • 7
  • d

    Deactivated User

    06/13/2020, 12:35 AM
    Just released KorGE 
    1.13.2.3
    🤘 1
    👍 1
    ❤️ 1
    • 1
    • 1
  • d

    Deactivated User

    06/13/2020, 10:56 AM
    Just released Korge
    1.13.2.4
    • 1
    • 1
  • n

    Nico

    06/13/2020, 2:17 PM
    Hey guys how’s it going with the jam? Do you face any issues that we should address ? Can we help you in any way with your games ?
    p
    r
    d
    • 4
    • 8
  • a

    arocnies

    06/13/2020, 10:43 PM
    Any recommendations on basic zooming in and out? I'd prefer to avoid handling the position transformations myself. Pretty new to Korge so any resources are welcome 🙂
    t
    • 2
    • 1
  • f

    fkrauthan

    06/14/2020, 2:24 AM
    Hey I just started looking at Korge (not gonna participate in the jam unfortunately) but was wondering if anyone can pinpoint me in the right direction for the following things: 1. Can I toggle fullscreen through a button in game? I saw that I can specify it on game start but not if I can change it on runtime? 2. I saw that Korge offers a Scene system. I assume it works similar to the Phaser 3 scenese in which the usual game setup looks to have at least 3 Scenes. A Boot scene to load the assets for the loading screen. A loading/preloading screen that shows a loading indicator and then fetches all the assets and a Game screen that contains the actual game logic. Is this a workable approach for Korge as well and if yes how would you do the loading screen? And if I request a resource through
    resourcesVfs
    is that cached or do I need to build my own asset cache (like a lot of the C++ Game engines for example)?
    d
    • 2
    • 5
  • f

    fkrauthan

    06/14/2020, 3:14 AM
    To add to the above I am planning to primary release the game on the web. So JS full screen and resource preloading is important
    d
    • 2
    • 1
  • r

    Rishav Sharan

    06/14/2020, 4:49 PM
    How is the Jam coming along folks?
    v
    • 2
    • 1
  • t

    tobsef

    06/14/2020, 7:16 PM
    My UI components in the runJS are not visible. Sadly this prevents me from commit my game. It uses a client-server architecture with websockets, which I got only working on the Browser. So testing it on the JVM in a Singleplayer Demo mode works, but does't make sense for the gameplay.
    n
    d
    r
    • 4
    • 18
  • p

    Pal Matolay

    06/14/2020, 8:08 PM
    Can we get a few more hours? I won’t tell to anyone, I promise. 😁🤪
    d
    n
    • 3
    • 12
  • n

    Nico

    06/14/2020, 8:56 PM
    KorGE Gamejam: We added 6 hours to the due time of KorGE gamejam. Its now on monday at 6:59 AM. Have fun
    👍 2
    😍 1
    🤩 1
    a
    d
    • 3
    • 3
  • d

    Dima Avdeev

    06/14/2020, 11:02 PM
    Complete my project: https://github.com/avdim/korge-jam https://avdim.itch.io/win95sim But I don't understand how to submit project to Korge-Jam on itch.io Is the information I provided enough?
    🙌 1
    a
    a
    • 3
    • 6
Powered by Linen
Title
d

Dima Avdeev

06/14/2020, 11:02 PM
Complete my project: https://github.com/avdim/korge-jam https://avdim.itch.io/win95sim But I don't understand how to submit project to Korge-Jam on itch.io Is the information I provided enough?
🙌 1
I think I understand. I allready found my game on this page: https://itch.io/jam/korge-gamejam-1/entries
a

arocnies

06/14/2020, 11:05 PM
Really cool
d

Dima Avdeev

06/14/2020, 11:11 PM
Yeah, thank's. I hope it will plays good ))
a

andylamax

06/14/2020, 11:53 PM
I dont understand. How did you submit your game?
I am trying to submit too
d

Dima Avdeev

06/15/2020, 4:22 AM
1. Create zip archive with .html inside 2. Create new project on https://itch.io/game/new , 3. Go to dashboard https://itch.io/dashboard and click "edit project " Select kind of project HTML. Upload zip archive. 4. Change DRAFT status to public or release 5. Go to Korge-JAM page and submit your project (https://itch.io/jam/korge-gamejam-1) 6. Your project after all will shows here: https://itch.io/jam/korge-gamejam-1/entries
View count: 1