dr.dreigh
05/01/2020, 9:02 AMdr.dreigh
05/01/2020, 9:02 AMwhile
for a ... erm... while 🙂Chantry Cargill
05/01/2020, 9:03 AMgenerateSequence { Unit }.map { if(shouldBeNull()) { null } else { calculateRandom() } }
but there’s no perfect solution really.dr.dreigh
05/01/2020, 9:04 AMdr.dreigh
05/01/2020, 9:06 AMdr.dreigh
05/01/2020, 9:12 AMgenerateSequence { shouldBeNull() }.map { if(it) null else calculateRandom() }
dr.dreigh
05/19/2020, 4:19 PMStephen Roberts
05/20/2020, 12:37 PMChantry Cargill
05/22/2020, 2:33 PMChantry Cargill
05/22/2020, 2:33 PMPedro Borges
05/26/2020, 1:09 PMPedro Borges
05/26/2020, 1:09 PMStephen Roberts
05/26/2020, 7:19 PMChantry Cargill
06/02/2020, 9:35 AMjmillner_
06/02/2020, 9:48 AMChantry Cargill
06/02/2020, 9:56 AMdr.dreigh
06/02/2020, 12:56 PMdr.dreigh
06/02/2020, 12:58 PMdr.dreigh
06/02/2020, 1:04 PMAmar
06/02/2020, 1:50 PMChantry Cargill
07/22/2020, 8:48 AMCoroutineScope.x()
and suspend fun x() { … }
Pedro Borges
08/19/2020, 10:34 AMTom
08/03/2021, 7:57 AMMatt Watson
10/07/2022, 2:28 PMMacs Dickinson
10/18/2022, 4:31 PMMacs Dickinson
03/03/2023, 3:16 PMMacs Dickinson
03/03/2023, 3:20 PMChantry Cargill
03/06/2023, 5:05 PMChantry Cargill
03/06/2023, 5:05 PMJoseph Dudley
03/24/2023, 6:32 PM