louiscad
11/15/2018, 9:46 PMHamza
11/16/2018, 3:10 PMursus
11/17/2018, 5:53 AMlouiscad
11/17/2018, 7:03 AMursus
11/17/2018, 7:24 AMwhen state == Activated
when action == MuteMic
state = ActivatedMuteMicPending
effect(Effect.DoMuteMic)
state = Activated
sealed class State {
object Activated,
object ActivatedMuteMicPending
}
im not sure if this is good designsuresh
11/18/2018, 6:52 AMjanvladimirmostert
11/19/2018, 6:46 AMShawn
11/21/2018, 8:13 PMoshai
11/21/2018, 9:00 PMjanvladimirmostert
11/28/2018, 1:20 PMShawn
12/02/2018, 2:43 AMorangy
himrin
12/03/2018, 10:13 PMadam-mcneilly
12/03/2018, 10:16 PMorangy
itnoles
12/06/2018, 6:21 AMelect
12/07/2018, 4:50 PMartemiy
12/09/2018, 2:57 PMorangy
itnoles
12/11/2018, 11:53 PMelect
12/14/2018, 7:57 AMSlackbot
12/14/2018, 10:53 AMcorneil
12/16/2018, 10:45 AMAlbert
12/16/2018, 9:10 PMkarelpeeters
12/17/2018, 7:15 PMgildor
12/20/2018, 2:48 AMthomasnield
12/21/2018, 5:13 PMthanksforallthefish
12/21/2018, 5:17 PM