edvin
10/09/2017, 1:43 PMcarlw
10/09/2017, 1:45 PMcarlw
10/09/2017, 1:46 PMedvin
10/09/2017, 1:46 PMcarlw
10/09/2017, 1:48 PMcarlw
10/09/2017, 1:49 PMcarlw
10/09/2017, 1:50 PMcarlw
10/09/2017, 1:51 PMedvin
10/09/2017, 2:31 PMcarlw
10/09/2017, 2:40 PMcarlw
10/09/2017, 2:41 PMmelston
10/09/2017, 2:57 PMedvin
10/09/2017, 2:59 PMcustomitem { buildContentNodeHere() }
. This will require a change to the addChildIfPossible
function as well. If you change your PR to not do anything with the content, only assign to graphic, I can add the last part, or you can check how addChildIfPossible
is implemented and add that as well.zealous
10/09/2017, 3:02 PMstyle = "-fx-font-weight: bold;"
but the text is not rendered bold at all.melston
10/09/2017, 3:08 PMaddChildIfPossible
function but I'm not sure how it applies to this extension. Also, I'm not following the { buildContentNodeHere() }
reference. Are you suggesting to add an optional function parameter?edvin
10/09/2017, 3:57 PMedvin
10/09/2017, 3:59 PMzealous
10/09/2017, 4:01 PM.tree-cell { -fx-font-family: arial; -fx-font-style: italic;}
edvin
10/09/2017, 4:03 PMgraphic
property.zealous
10/09/2017, 4:09 PMupdateItem()
function the in code style settings behave as expected. It looks like the default font has neither are bold nor an italic face.edvin
10/09/2017, 4:13 PM.tree-cell .label
for example, or check the actual node hierarchy using the layout debugger in TornadoFX or Scenic View.edvin
10/09/2017, 4:15 PMzealous
10/09/2017, 4:23 PMedvin
10/09/2017, 4:24 PMedvin
10/09/2017, 4:24 PMzealous
10/09/2017, 4:25 PMedvin
10/09/2017, 4:25 PMzealous
10/09/2017, 4:26 PMcarlw
10/09/2017, 4:44 PMcarlw
10/09/2017, 4:44 PM