ron
01/14/2017, 1:29 PMron
01/14/2017, 1:29 PMedvin
01/14/2017, 1:30 PMron
01/14/2017, 1:30 PMedvin
01/14/2017, 1:30 PMron
01/14/2017, 1:30 PMron
01/14/2017, 1:30 PMedvin
01/14/2017, 1:30 PMescapeClosesWindow = false, closeButton = false
ron
01/14/2017, 1:30 PMedvin
01/14/2017, 1:31 PMron
01/14/2017, 1:32 PMron
01/14/2017, 1:33 PMPasted image at 2017-01-14, 2:33 PM▾
ron
01/14/2017, 1:35 PMron
01/14/2017, 1:35 PMPasted image at 2017-01-14, 2:35 PM▾
ron
01/14/2017, 1:35 PMedvin
01/14/2017, 1:35 PMron
01/14/2017, 1:35 PMedvin
01/14/2017, 1:37 PMron
01/14/2017, 1:38 PMedvin
01/14/2017, 1:39 PMoverlayOpacity: Double = 0.4
as a parameter to InternalWindow
class constructor and change line 40 to graphicsContext2D.fill = c("#000", overlayOpacity)
edvin
01/14/2017, 1:40 PMoverlayOpacity
as a parameter to the internalWindow
functions with the same default value. Make sure to add it so you don't break backwards compatibility.edvin
01/14/2017, 1:41 PMInternalWindow
constructor)edvin
01/14/2017, 1:41 PMron
01/14/2017, 1:48 PMPasted image at 2017-01-14, 2:48 PM▾
edvin
01/14/2017, 1:51 PMoverlayColor: Paint
, so you can use any color?edvin
01/14/2017, 1:52 PMc("#000, 0.4)
)ron
01/14/2017, 1:52 PMron
01/14/2017, 1:59 PMron
01/14/2017, 2:00 PMron
01/14/2017, 2:00 PM