I’ve noticed that we now have a `compose.component...
# compose-ios
c
I’ve noticed that we now have a
compose.components.resources
that contains a
painterResource
that we can use from iOS to load local files. Anyone was able to make it work without using cocoapods? I’m unable to load any file, and I’m assuming that might be related with not having this:
Copy code
extraSpecAttributes["resources"] = "['src/commonMain/resources/**', 'src/iosMain/resources/**']"
1
d
Yes For now this library works with cocoapods. When resources change - you need to run
pod install
in iosApp directory.