I created a multiplatform library. Integration wit...
# multiplatform
v
I created a multiplatform library. Integration with iOS went smoother than expected. On Android, seeing a bunch of exceptions one after another. Added a few dependencies that were added to the multiplatform lib. Do I really have to add indirect dependencies? Most importantly, I am getting an exception.
Engine doesn't support WebsocketCapability.
Can I not use sockets in the multiplatform library? IMO it should support.
j
Are you using Ktor? You cannot use the Android engine, you should change for OkHTTP or CIO.
v
This is super helpful. Thanks.