Anybody familiar with the “Invalid Bundle Structur...
# multiplatform
a
Anybody familiar with the “Invalid Bundle Structure” iOS publishing error?
Invalid Bundle Structure - The binary file ‘iosApp.app/Frameworks/shared.framework/shared’ is not permitted. Your app can’t contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. Refer to the Bundle Programming Guide at https://developer.apple.com/go/?id=bundle-structure for information on the iOS app bundle structure.
[Transporter Error Output]: Return status of iTunes Transporter was 1: ERROR ITMS-90171: Invalid Bundle Structure - The binary file ‘iosApp.app/Frameworks/shared.framework/shared’ is not permitted. Your app can’t contain standalone executables or libraries, other than a valid CFBundleExecutable of supported bundles. Refer to the Bundle Programming Guide at https://developer.apple.com/go/?id=bundle-structure for information on the iOS app bundle structure.
[Transporter Error Output]: The call to the iTMSTransporter completed with a non-zero exit status: 1. This indicates a failure.
I’ve searched the threads here and it helped me to solve the problem in the Xcode IDE, but it still remains in the “fastlane beta” build. Anybody knows where I can see the Frameworks includes in textual form? So I can try to modify them
r
May be late, but you can try to decompress the .ipa file and show the content of your .app file. I’ve encountered this too due to a wrong Podfile config which cause my framework with binary to be bundled in the same level as the app. But I think for most of the cases, this should be the answer.