dzaitsev
10/17/2016, 8:43 PMprivate fun addItems() {
var lat = this.lat
var lng = this.lng
for (i in 0..9) {
val offset = i / 60.0
lat += offset
lng += offset
// 1 - anonymous object
// clusterManager.addItem(object : ClusterItem {
// override fun getPosition(): LatLng = LatLng(lat, lng)
// })
// 2 - lambda
// clusterManager.addItem(ClusterItem { LatLng(lat, lng) })
// 3 - subclass
clusterManager.addItem(MyCluster(lat, lng))
}
}
How can I have different anonymous objects in the loop?
Now I’m subclassing ClusterItem interface. Maybe I can avoid that?
Commented code creates just a singleton object and reuses it. As a result I have a list with ten equal instances.