Join Slack
Powered by
we got quite far. we had our own OpenGL based game...
# announcements
m
mikehearn
01/08/2016, 11:35 AM
we got quite far. we had our own OpenGL based game engine with indoor and outdoor support, our own level editor, I contributed a GL based widget/ui toolkit, Python scripting support, and a lot of AI and pathfinding code.
Open in Slack
Previous
Next