ursus
11/17/2018, 10:15 PMval showSomeOverlay = callState is Active && callMediaState is Video.Activated
a concrete example (edited)
so testing when showSomeOverlay is true is obviously easy
but should one test for the false as well? I think so, in order for it to be complete,i.e. someone might ad a new && branch etc.
so true = 2 combinations, but false = many combinations, as there are many more values in those two enums...