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not sure if it's always the case, but I had a bug ...
# tornadofx
c
carlw
02/25/2019, 4:16 PM
not sure if it's always the case, but I had a bug once where call { runLater { pb.setProgress(0.5,1.0) } } behaved differently than call { updateProgress(0.5, 1.0) }
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