# tornadofx


11/08/2018, 4:54 PM
Hi everyone! I'm completely new to TornadoFX. I have a side project I'm working on that involves rendering with OpenGL but I want to have a nice UI to wrap around it. Basically I would need a UI (hopefully in TornadoFX) that would have a number of UI components (not even sure I'm using the right TFX terminology) one of which would need to be some instance of an OpenGL renderer. 3D models in the OpenGL component would be updated by other TornadoFX controls. Any thoughts or information you can point me to?