<@U0TEZP6BG> Saw it, will reply later :slightly_sm...
# tornadofx
e
@melston Saw it, will reply later ­čÖé We must make sure not to mix graphic and content. Normally we allow the builders to add content, so I think that would make the most sense here as well. So basically, to create the content you'd do
customitem { buildContentNodeHere() }
. This will require a change to the
addChildIfPossible
function as well. If you change your PR to not do anything with the content, only assign to graphic, I can add the last part, or you can check how
addChildIfPossible
is implemented and add that as well.