I didn't know that was there... just changed some ...
# tornadofx
j
I didn't know that was there... just changed some code...
loadFont("/fonts/Open_Sans/OpenSans-Light.ttf", 20.0)?: Font.font(20.0)
to
PlayerStyles::class.java.getResourceAsStream("/fonts/Open_Sans/OpenSans-Regular.ttf").use {Font.loadFont(it, 20.0)}