<@U282LGMGR> Hey! Yes, injected properties must be...
# tornadofx
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@redrield Hey! Yes, injected properties must be declared as val. We recently added action as an alternative to setOnAction, it will be in TornadoFX 1.7.1 which will be released this week. Sorry, was not aware that we had updated the guide to the new syntax yet, I guess we jumped the gun a little on that one :)