<@U0F3291QE> Regarding the cast, I'm trying to mak...
# tornadofx
c
@edvin Regarding the cast, I'm trying to make the extension function mimic what's done in TornadoFX. For example, label{} is not an extension function of VBox or HBox, but rather the superclass "Builder". This is the specific casting code that I'm copying... fun EventTarget.getChildList(): MutableList<Node>? = when (this) { is SplitPane -> items is ToolBar -> items is Pane -> children is Group -> children is HBox -> children is VBox -> children is Control -> if (skin is SkinBase<*>) (skin as SkinBase<*>).children else getChildrenReflectively() is Parent -> getChildrenReflectively() else -> null }