<@U25U0KPFT> A general note on TornadoFX code: If ...
# tornadofx
e
@carlw A general note on TornadoFX code: If you have to cast to
Callback
or
EventHandler
or generally write irky code to make something happen, it is either already a better way to do it, or an oversight in the TornadoFX API 🙂 hehe
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