Thank you, will make it consistent. And I didn't e...
# tornadofx
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Thank you, will make it consistent. And I didn't even see that those ended up doing the same thing. I changed it around so much during the trial phase. I changed rebind to be
fun rebind() = rollback()
, but I need to think about the API. I think it would feel more natural to call
rebind()
after you change the underlying source object, but as you pointed out, you're actually doing a rollback, so maybe we don't need rebind.