tseisel
03/24/2020, 3:32 PMsuspend fun
are implemented: https://medium.com/androiddevelopers/the-suspend-modifier-under-the-hood-b7ce46af624f
Since each suspend fun
is compiled to a state-machine class, a project with a lot of suspending functions will generate a lot of bytecode, right ?
Does shrinking tools like Proguard succeed in reducing the size of such bytecode ?