When building against multiple Kotlin Multiplatfor...
# multiplatform
a
When building against multiple Kotlin Multiplatform libraries on iOS, does the final application size increase linearly? I've seen the minimum .framework target I can generate for iOS is around ~2MB. If building against N KMP libraries does the iOS application binary end up being N * ~2MB larger? If so, that would be a concern in using multiple KMP libraries on iOS, would it be possible to do any optimizations, perhaps combining into a single .framework?