Does anybody else feel that iOS/Android Multiplatf...
# multiplatform
Does anybody else feel that iOS/Android Multiplatform projects are rather cumbersome if you want to have Android APIs in the Android part of the shared code? The current example at uses jvm as preset and not android. So implementing expected declarations with android APIs (i.e. typealiasing them) is not possible. If one uses the android preset (instead of jvm) it seems like you need to apply the plugin, place all the dependencies in a separate dependencies{} block and do all the things the android library plugin expects. Is there a way to not jump through all these loops?