Libgdx communication between android module and core module
I am making Libgdx game. My problem is about accessing a class.
1-I have a LevelScreen class in core module.
2-I haVe a Login class in core module.
3-I have a method in Android module which has a firebase EventListenner.I am using with my onCallBack.
My foots.
In Login class I am calling firebase EventListenner
If I call LevelScreen class in block body of EventListenner, when the game starts, some assets are mixing.
Hovewer If I call LevelScreen class out of the block body of EventListenner...