Hi! :wave: What would be a good way to scale a Pat...
# compose
j
Hi! 👋 What would be a good way to scale a Path (i.e: transform its nodes coordinates)? I'm not using
VectorAsset
or any of that, given I'm simply drawing the raw path to Canvas (
I.e: drawPath
). Canvas takes the whole screen, but drawn path is obviously the size of the original vector (classic), so I imagined I could map the nodes and apply some transformation to their coordinates before rendering. Is there a more convenient approach to do this?