I was looking at
https://youtrack.jetbrains.com/issue/KT-61007
I'm trying to understand the
why of multiple targets, or multiple compilations, of the same type.
Wondering if multi-compilation with the new hierarchical multiplatform configuration solves the JS Node != Browser issue?
Or maybe I just misunderstood the use case.
Shipping for both Node and the browser is still a problem if done on the same project.