Hello! Is it possible to develop a multiplatform p...
# multiplatform
a
Hello! Is it possible to develop a multiplatform project for iOS and Android using only Android Studio?
👌 4
j
You’ll need a Mac and Xcode installed to build the iOS platform
👍 3
a
That’s what I’m doing following the Getting started, but I’m just curious if I can remove Xcode from the development steps and just use it to sign the app
It’s just because I feel a bit messy to be jumping between IDEs all the time
j
If you’re comfortable writing Swift in Android Studio or not writing any swift then just Android Studio is fine I think. I’m not certain about this though as Ive always used both
a
@Jeff Lockhart @Jacob Ras you reacted with 👌 . Can you provide any info about this topic?
j
Sure! I'm currently building a 100% Compose Multiplatform app. I work in IntelliJ or Studio and only touch the Mac when I'm testing how the iPhone is handling it. I based my setup off the Compose Multiplatform Wizard at https://kmp.jetbrains.com/
🙇 1
l
You still need XCode to be installed on the system to build, especially to build the app. Unfortunately, XCode is one giant install, so you can't easily get the tools without the IDE.
gratitude merci 1
j
As was mentioned, you do need Xcode installed to build and run the iOS app. But you can build and run from Android Studio with the KMM plugin. If you're writing any Swift code, it'll be a better experience in an IDE that supports Swift, like Xcode (another option is Fleet now). But if you're writing a Compose Multiplatform app, then you won't be writing much Swift code, other than the Swift boilerplate in the template that loads your Kotlin Compose UI.
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a
I've been trying Fleet and it works really well for both Android and iOS code. Of course, I have Android Studio and Xcode installed.
c
🙇 1