is there anyway to query whether blend modes will ...
# compose
c
is there anyway to query whether blend modes will function correctly? I've got a composable that uses
drawWithCache
and
drawImage(..., blendMode = BlendMode.Softlight)
and on newer devices I get the nicely blended output I expect, but on older devices I get the image with no blending. Is this a hardware rendering issue?
It's an API level issue, I'm a dunderhead