bryankeltonadams
12/18/2023, 5:46 PMbryankeltonadams
12/18/2023, 5:47 PMbryankeltonadams
12/18/2023, 5:47 PMbryankeltonadams
12/18/2023, 5:48 PMbryankeltonadams
12/18/2023, 5:49 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 5:55 PMbryankeltonadams
12/18/2023, 6:00 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:01 PMbryankeltonadams
12/18/2023, 6:03 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:03 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:04 PMbryankeltonadams
12/18/2023, 6:05 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:06 PMand the “TextField” is just a material implementation using BasicTextField, rightyes
So even less flexible in terms of possibly supporting this designTheoretically, although moot in this case since BTF doesn’t support it either. The material wrappers for BTF2 will let you hoist scroll state as well though.
bryankeltonadams
12/18/2023, 6:12 PMbryankeltonadams
12/18/2023, 6:12 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:14 PMbryankeltonadams
12/18/2023, 6:17 PMbryankeltonadams
12/18/2023, 6:20 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:20 PMbryankeltonadams
12/18/2023, 6:27 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 6:31 PMbryankeltonadams
12/18/2023, 7:50 PMbryankeltonadams
12/18/2023, 7:51 PMZach Klippenstein (he/him) [MOD]
12/18/2023, 9:15 PMbryankeltonadams
12/18/2023, 9:40 PMbryankeltonadams
12/18/2023, 9:40 PM