Anyone here worked on converting a Canvas to Image...
# multiplatform
j
Anyone here worked on converting a Canvas to ImageBitmap and saving it in a Compose Multiplatform project? Tips or code snippets would be a lifesaver! Thanks!
b
Hey, @Javokhir Savriev If I understand correctly, you can achieve this simply by using
Canvas(imgBitmap)
. On the other hand, if you want to convert a
Painter
drawn on a
Canvas
to an
ImageBitmap
, you can write it as follows:
Copy code
fun Painter.toImageBitmap(width: Int, height: Int): ImageBitmap {
    val imgBitmap = ImageBitmap(width, height)

    Canvas(imgBitmap).apply {
        CanvasDrawScope().draw(
            density = Density(1f, 1f),
            layoutDirection = LayoutDirection.Ltr,
            canvas = imgBitmap,
            size = Size(width.toFloat(), height.toFloat())
        )
    }

    return imgBitmap
}
For saving, you can check the implementation of Coil or Kamel libraries.
j
I have a Canvas in my Compose project that allows users to draw lines using
drawLine
. Now, I’m looking for a way to capture and save the content of this Canvas. Any tips or examples on how to efficiently capture the drawn lines and possibly save them as an image? Your insights would be really helpful! Thanks!
Screenshot 2024-01-26 at 21.20.50.png
2024-01-26 21.25.42.jpg
m
hi, did you get your answer?
j
No
m
i have same problem, i want just use a icon in DrawImage of Canvas and i can't, icons are ImageVectoer and DrawImage wants ImageBitmap, i don't know what should i do