Laxystem
02/03/2024, 9:18 PMJeff Lockhart
02/03/2024, 9:37 PMLaxystem
02/08/2024, 5:57 AMJeff Lockhart
02/08/2024, 2:55 PMjvm or android (depending if Android APIs are needed), as well as iosArm64, iosX64, and iosSimulatorArm64 for all of iOS's targets. But you could also add any of the other supported native targets or js to the same project, as well as both jvm and android together (to support Android and desktop JVM). As long as you're using common Kotlin APIs or libraries that support all of your targets, or implement `actual`s that cover all your platform source sets for any expect APIs, then you can support as many platforms as you want.Jeff Lockhart
02/08/2024, 2:58 PMLaxystem
02/11/2024, 6:43 AMJeff Lockhart
02/11/2024, 3:49 PMLaxystem
02/11/2024, 8:10 PMJeff Lockhart
02/11/2024, 8:22 PM