Is there a nice way to test Doodle applications? I...
# doodle
a
Is there a nice way to test Doodle applications? I want to be able to have a separate source set rather than an entire separate module. I've tried using a unit test, but the
application
method launches the app in a different coroutine which the test does not wait for. As a workaround I have a companion object in my application class that stores when the app shuts down, and in the test I wait for that condition.