Hi team I have couple of questions .
1. I created a sample KMM library which works in iOS and Android . It’s working fine in IOS . For iOS I created a XCframework from my KMM project and added in my iOS app . I was wondering is there an approach to debug this by adding breakpoints? Or is there a approach to debug iOS applications with breakpoints and without using loggers
2. And my default small library size for iOS which has like few classes comes around 3mb . Is this normal ? Because my native libraries are less than 1mb
Jey
03/26/2024, 3:43 PM
just following up. does anyone has answer for this ?