Hey guys, I've noticed a lot of CPU and memory usage when loading images on iOS with KMP, I'm not sure if it's the library (Kamel) or not but the same issue is not present on Android or when done natively.
These are thumbnails for a movie aggregator app, so imagine that there are screens as grid with pagination.
I'm no expert in iOS development but I tried doing the same thing with Swift UI using AsyncImage, the CPU and memory consumption were 50-70% less.