So it seems like MLKit can't use a custom VertexAI...
# ai
j
So it seems like MLKit can't use a custom VertexAI trained AutoML Edge objection detection model. It complains about the structure being 3D instead of 2D or 4D. Is there any way around this? I tried looking into converting the model, but couldn't find anything helpful. Is there another training service out there that would work? Or does MLKit just not work with custom object detection models.