Is there a way to correctly get the size and point...
# compose
k
Is there a way to correctly get the size and pointer input after performing transformation with
graphicLayer
, since all the transformations are applied directly within draw layer, the
tap
doesn't seem to report the correct coordinate after scaling. Another similar old thread
z
Pointer event coordinates should be transformed by the graphics layer’s matrix before they get to you, if the pointer input modifier is after the graphics layer.
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