Hi there,
we have been seeing a lot of memory is being retained on iOS by composable, and not getting cleared as like Android.
how to reproduce?, just create simple composable screen1 and screen2
navigate from screen1 to screen 2 and back screen2 to screen1. and play multiple times around this two screens, we would see a big chunk of memory will be retained at end
Seems like its causing a lot of memory consumption on iOS.