Colton Idle
07/29/2022, 4:29 AMdrawText extension function on DrawScope to provide a way to draw multi-styled text on composables and modifiers that operate on a DrawScope like Canvas and drawBehind.
• Soft keyboard will now be hidden when a text field is disabled while focused.
• When adding InputEventChange events to Velocity Tracker we will consider now deltas instead of positions, this will guarantee the velocity is correctly calculated for all cases even if the target element moves
• When a scrollable has a focused child, it will now correctly scroll to keep the focused child in view when its size is decreased, even when the size is animated.
• Fixed a crash where TextField is cleared and refilled while selection is active.
• Fix AnimatedVisibility issue with FloatingActionButton in Scaffold
• Re-added ComposerKt.traceEventStart(Int, String) for backwards compatibility (I wonder if this is related to the compose roadmap item "Composition Tracing")
• Added a new property PointerInputChange#pressure to retrieve the pressure.
• Added rememberTextMeasurer to easily create and remember TextMeasurer instances in composition.
• Added drawText extension function on DrawScope to provide a way to draw multi-styled text on composables and modifiers that operate on a DrawScope like Canvas and drawBehind.
• Introduce a new experimental API called TextMeasurer that enables arbitrary text layout computation that creates identical results to BasicText, independent from Compose runtime.
• Add mapTree to SlotTree.kt. This allows tools to inspect the SlotTree without making an in memory copy first like asTree does. For the Layout Inspector this gives a performance improvement of about a factor 10.
• Changed Compose Preview to be stored in binary output files, in order to allow developers to write and reuse MultiPreview annotations from libraries.
• Bunch of M3 stuff https://developer.android.com/jetpack/androidx/releases/compose-material3#1.0.0-alpha15Tash
07/29/2022, 5:28 AMdrawText 😍ste
07/29/2022, 7:15 AMVelocityTracker problem was SO annonyingStylianos Gakis
07/29/2022, 9:23 AMPointerInputChange#pressure to retrieve the pressure.
Ohh sounds exciting! Now we only need someone on twitter to make something that uses something like this in SwiftUI for the compose community to jump in and provide a Compose alternative to it too ✏️