I know how `CompositingStrategy` affects `Modifier...
# compose
v
I know how
CompositingStrategy
affects
Modifier.graphicsLayer
, but what about
Colors
with alpha less than 1? For example with different canvas draw operations like
Modifier.background
? Especially, does alpha < 1f affect performance negatively in canvas draw operations? Does that always cause rendering to an offscreen buffer similarly to
CompositingStrategy.Offscreen
?
r
No colors with alpha don't require an offscreen buffer
👍🏼 1
e
drawing with color alpha also has a different effect than graphics layer
r
That depends :)