Hi all! With a CMP project generated by the web wizard supporting Android and IOS, should the IOS work right out of the gate? the Android App is working fine, but iosApp doesn’t work due to an
Error: Selected device not found
, regardless of whether or not I have a simulator running, and in the Run Configurations it shows no Execution target options. When attempting to build through Xcode, it recognizes the project fine but fails on build with the error
Undefined symbols for architecture x86_64: "_OBJC_CLASS_$_UITextLoupeSession
. I’d gotten a CMP project working on IOS a year ago using Cocoapods, but obviously the framework has changed a lot since then (also apologies for ignorance on the IOS side, my background is almost entirely Android).
I’m a little concerned the issue might by tied to my system: I’m using a Macbook Pro 2017 with a Intel Core i7 on MacOS Ventura 13.7 and Xcode 14.3.1, because the system is outside of the window for update to Sequoia.