eygraber
11/05/2024, 4:54 PMonRectChanged
has throttle and debounce parameters. Is that something that will be coming to more modifiers?romainguy
11/05/2024, 5:51 PMeygraber
11/05/2024, 5:53 PMclickable
type of modifiers. I came up with my own external system for handling it, but the devx for it isn't great, and I think it makes more sense to have it at the modifier layer.Stylianos Gakis
11/05/2024, 6:40 PMeygraber
11/05/2024, 6:49 PMStylianos Gakis
11/05/2024, 6:54 PMeygraber
11/05/2024, 7:33 PMeygraber
11/05/2024, 7:34 PMStylianos Gakis
11/05/2024, 7:36 PMeygraber
11/05/2024, 7:51 PMlogin
function in a check to make sure there's nothing in flight, but I'd have to do that for each discrete event.Stylianos Gakis
11/05/2024, 7:54 PMStylianos Gakis
11/05/2024, 7:56 PMeygraber
11/05/2024, 8:01 PMonEvent
so that handling them doesn't block new events. There could be multiple types of events coming through so I can't use operators at the root of it. I could do something like you're suggesting (a separate channel or flow per type), but this is why I said it would be much simpler to handle it at the UI layer 😄Stylianos Gakis
11/05/2024, 8:14 PMeygraber
11/05/2024, 8:18 PMeygraber
11/05/2024, 8:22 PM