Can moko.resources be used just to build resource files?
Why ask? Because with a lot of strings and not many languages, the overhead of writing an actual and expected function for each string means actually writing more not less.
Why not simply build the platform specific asset files and let the platform code handle it "natively"?
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alex009
09/04/2022, 1:37 PM
moko-resources works with all resources natively. plugin move resources from common directory to valid dirs in android and ios projects.
it's what you want?
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MarkRS
09/04/2022, 1:46 PM
Perhaps yes. But where are the files it builds? I haven't been able to find them to see.
I'm expecting it to be the .lproj files, but that doesn't seem to be the way it works.
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alex009
09/06/2022, 8:10 AM
on ios it in bundle files inside framework
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MarkRS
09/06/2022, 11:34 AM
Either I can't find it or I've made a mistake somewhere and it's not generated. Where, exactly, should it be?
I'm using an XCFramework.
I've tried running the command given in the docs from the command line. I've tried