Pablo
02/21/2025, 5:28 PMvar centerInLocationPending by remember { mutableStateOf(true) }
I only set it to false one time, never set it to true, but for some reason my map composable in which is being declared this var is being recomposed but resetting this var to true again. Which explanation haves this? supposedly by remember must do that this variable never goes to true anymoreZach Klippenstein (he/him) [MOD]
02/21/2025, 6:03 PMPablo
02/21/2025, 6:05 PMPablo
02/21/2025, 6:05 PMPablo
02/21/2025, 6:05 PMZach Klippenstein (he/him) [MOD]
02/21/2025, 6:05 PMPablo
02/21/2025, 6:06 PMPablo
02/21/2025, 6:06 PMPablo
02/21/2025, 6:06 PMPablo
02/21/2025, 6:07 PMZach Klippenstein (he/him) [MOD]
02/21/2025, 6:07 PMcenterInLocationPending
to above the scaffold, or make your own list/detail layout that doesn't reset the detailZach Klippenstein (he/him) [MOD]
02/21/2025, 6:07 PMmovableContentOf
, although that's probably the least efficient solutionPablo
02/21/2025, 6:09 PMPablo
02/21/2025, 6:09 PMPablo
02/21/2025, 6:09 PMPablo
02/21/2025, 9:17 PMPablo
02/21/2025, 9:17 PMPablo
02/21/2025, 9:17 PMPablo
02/21/2025, 9:18 PMPablo
02/21/2025, 9:19 PMPablo
02/21/2025, 9:19 PMPablo
02/21/2025, 9:19 PMPablo
02/21/2025, 9:19 PMZach Klippenstein (he/him) [MOD]
02/21/2025, 10:38 PMPablo
02/21/2025, 10:50 PMPablo
02/21/2025, 10:50 PMPablo
02/21/2025, 10:50 PMZach Klippenstein (he/him) [MOD]
02/21/2025, 11:11 PMPablo
02/22/2025, 10:03 AMZach Klippenstein (he/him) [MOD]
02/22/2025, 7:52 PM