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Has anyone used RuntimeShader in multiplatform pro...
# multiplatform
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Robert Levonyan
04/09/2025, 1:20 PM
Has anyone used RuntimeShader in multiplatform project?
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Sergey Y.
04/09/2025, 1:36 PM
RuntimeShaders are used in the Haze project, which is a multi-platform.
https://github.com/chrisbanes/haze/blob/main/haze/src/skikoMain/kotlin/dev/chrisbanes/haze/RenderEffect.skiko.kt
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thank you color
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Mike Penz
04/09/2025, 3:13 PM
This also uses `RuntimeShaders`:
https://github.com/mikepenz/HypnoticCanvas/
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