Has anyone attempted to pause an infinite animatio...
# compose
j
Has anyone attempted to pause an infinite animation? The
InfiniteTransition
doesn’t have a pause/stop function. In the past I achieved it by using a
while
loop inside of a
LaunchedEffect
and manually updating an
Animatable
instance. This feels a little clunky and I wonder if there is a proper API I should be using.
đź‘€ 3