Kevin
10/17/2025, 1:47 AMRey (Kingg22)
10/17/2025, 2:22 AMMeet
10/17/2025, 4:13 AMFilip Wiesner
10/17/2025, 11:31 AMKevin
10/17/2025, 5:28 PMTo be honest, I don't have much experience with either of them; I just tried Compose Unstyled recently.@Filip Wiesner what was your epxerience like with it
Filip Wiesner
10/18/2025, 2:12 PMmaximus
10/18/2025, 3:58 PMFilip Wiesner
10/18/2025, 5:18 PMAlex Styl
10/19/2025, 1:36 AMKevin
10/19/2025, 4:14 AMAlex Styl
10/19/2025, 4:22 AMAlex Styl
10/19/2025, 4:23 AMmaximus
10/19/2025, 5:07 AMFilip Wiesner
10/19/2025, 6:43 PMKeep in mind that you won't see stuff like an "IconButton" in UnstyledFair enough 👌 I think I just need to find the right balance/taste of what to expect from Unstyled. I was going into unstyled as "Flexible Material" but now I see the idea is different And byt progress indicator I meant more of an indeterminate progress indicator. Something I can slap on a screen when it's loading and i don't want to bother with skeletons.
Alex Styl
10/20/2025, 4:03 AMjust need to find the right balance/taste of what to expect from Unstyledthis really depends on your situation: You want to use Material, but you don't want to use some of its components (ie not customizable, or buggy) -> use Material + Unstyled components + MaterialTheme for styling. You want full control over your apps looks (ie have your own design specs) and don't want to implement component's UX, keyboard interactions, focus, accessibility -> Skip Material, go full Unstyled (use theming + components) You just want to build apps (don't care about implementing components, or about design systems) -> Use Material Compose, any libraries like Lumo or Composables One.
Alex Styl
10/20/2025, 4:04 AMAdrijan Rogan
10/20/2025, 2:24 PM