Dear people! I am trying to introduce Koin Annotations in a project with Dagger2 (no hilt). I want to build from the bottom up at first (lots of legacy here, can't 1-shot it) to transform the project to KMP.
I am trying to start the koin application. However, it is finding all my good old javax.inject.Inject @Inject constructors that we use with Dagger, and I guess the @Modules and whatnot, and it is not playing nicely together 😄 . Is it possibly to make the Koin Annotations KSP stuff ignore these, at least for now?
It would be good if it only finds the Koin annotations and not the java inject ones.