Hey everyone! :wave: I wanted to share a highly cu...
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Hey everyone! 👋 I wanted to share a highly custom, spatial "Time Flow" calendar I’ve been experimenting with in Compose. This relies heavily on
Canvas
and
graphicsLayer
for 3D perspective flips, plus a custom staggered physics engine for the UI. I spent a lot of time optimizing out GC stutters (hoisting
Brush
and
PathEffect
allocations out of the 60fps draw loops). I just posted a video of it in action, along with the full open-source codebase, over on LinkedIn. Feel free to grab the code from the comments there and adapt the math/physics for your own projects! 🔗 [Link to your LinkedIn post here]
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