Zero static image assets. Zero external resources. 100% pure Canvas.
Most mobile UIs rely heavily on images to fake physical depth. But when you do that, you lose the magic of real-world interaction. So, I decided to build a true mechanical rendering engine from scratch instead.
I’ve dropped the complete, copy-pasteable source code in: https://gist.github.com/Kyriakos-Georgiopoulos/511813e2998d177517ed817630f518b0
If you love mobile dev experiments like this, hit follow: https://www.linkedin.com/in/kyriakos-georgiopoulos/